Video Systems

The past 5 years I’ve been working with video; editing, effects and creating live video systems. In Dallas I worked with Obscura Digital to create a playback system for the Dallas Cowboys at the AT&T Stadium. I was also in Hong Kong with Madrone Studios and created a live instagram wall, made up of 12 […]

Art Basel

Instagram Wall In Hong Kong we had a 12-screen wall at the modern and contemporary art show Art Basel. We coded a dynamic puzzel vizualisation that showed live Instagram pics at the event. The project was made with Madrone Studios for Facebook.

Projection Mapping

I spent 3 years in San Francisco at two projection mapping companies, working on projects with up to 30 projectors (Shantou Areana). I usually work as the middle hand between the media team and the hardware team, doing the calibration and video playback software.

Shantou Arena

China With 30 Chirstie projectors we mapped 360° of the interior of Shantou Arena. I helped Obscura Digital create the video playback software, supporting playback of footage at almost 30.000 pixels in width (a real challenge for the media team), live pip feeds and dynamic content with the feature to layer content, all using TouchDesigner […]

Facebook F8

Developer Conference F8 2014 Developer conference. Interactive content for a projection mapping of a 25m long polygonal structure. Showing live NFC check-ins of F8 participants. As they checked in me and Pavel Necas at Enigmatic Machines, animated in their profile photos and visualized data from the event. I worked with Madrone Studios on this project.